PROJECT: Multiplayer Trailer
CLIENT: Square Enix
ROLE: Game Capture, Editorial, Motion Design, Sound Design, VO
For the final trailer of the campaign, Square Enix presented a concept that drew inspiration from luxury car commercials. We agreed this was a solid direction, but we felt the multiplayer component of the game had been underrepresented thus far. The solution: a stylized trailer that celebrates the instruments of mechanized war and their role within a combat team.